Showing posts with label imperial guard. Show all posts
Showing posts with label imperial guard. Show all posts

Thursday, July 28, 2011

Random post

So, over the past couple of days, I have been thinking about this post, over at Iron Kingdoms at War. I pretty much agree with the whole thing - on the whole, I can think of many games I would rather play than 40k or WFB, but there is also no denying that it is often the only non-historical (war)game in town. So, since I must sometimes play 40k or WFB with people before I can convince them to play Warmahordes, I should probably keep somewhat up on the rules and maintain a small army.

But that doesn't mean that I need 4 separate 40k armies. Right now, I have Tau, I have Orks, I have Marines (who doesn't, right?), and I have Imperial Guard. Over on Bartertown, I thought I might have a trade going - all of my Tau for a pretty nice chunk of Menoth, enough that, while I would be missing some units (Cleansers, Cinerators, Bastions), and would have duplicates of a couple of casters, it was certainly a good deal for me. (And for the other party - I believe it was something like $750, in War Store prices, for the Menoth, and well over $1250 base retail for the Tau.)

It's been a couple of days though, and my initial excitement at getting rid of some GW, and turning Menoth from suddenly my third or fourth largest Warmachine army to my largest overnight has somewhat evaporated in the waiting process. (Never fear - I'm still committed to the deal, if the other party is as well.) If the deal falls through, I may keep my Tau, since I still have the current codex, and it's pretty playable, in theory. But my Guard Tank army isn't, since I lack the current codex. Maybe I should peel off half a dozen tanks or so, and see what kind of Warmahordes stuff I could get for them.

Saturday, July 16, 2011

Continuing saga of starting a new group

So, today is another chapter in my quest to get a Warmahordes group going in Kalamazoo. We average about two people per attempt, which is not great, but since the store doesn't have any PP stuff in stock yet, and there had been no signage, it is what it is.

Today wasn't even that good, since I did not actually play a game or do a demo. But, a couple of the regulars dropped by (could not stay because of family commitments), and I talked up the game with several former players, who might now be coming back to the fold.

I also made up a flyer, announcing a date and a time for demos, and noted that (1) it was free, and (2) everything would be provided. I have also been told that I should stop by on a Warhammer night, because "there are a lot of impressionable minds that you might sway." (That's a quote, BTW - and not from me.)

So, no gaming, but I did get my Ogrun Assault Corps assembled, did some work on my Bloodgorgers, and some random minor assembly. And learned a few things about airbrushes, which will be handy, if I ever decide to paint my Imperial Guard tanks.

Monday, July 11, 2011

Food for thought

Over on Plastic Legions, there is a post about how a game can change over the years, and a game that was a favorite just somehow, over the course of several editions, becomes less appealing than it was before. It's definitely food for thought.

I mean, yes, I label myself rather proudly as an army altaholic, and I will readily and happily confess to being ready to loose a game in as many systems as possible. But my 40k and WFB have been gathering dust for several years, more or less, and maybe I could cut an army or three loose. I mean, I have an IG army with something like 10 or 12 Leman Russ tanks that I haven't used in the dice gods only know how long, and the same goes for my Tau. Both have been sitting, waiting for me to break down and get an airbrush, rather than paint a couple dozen vehicles with a brush. Either one of those has got to be worth a reasonable Warmachine or Hordes army, if not something for another system.

On the other hand - we have moved because of my wife's job before, and it is always a distinct possibility that we will have to do so again. And no matter how popular Warmachine, or DBA, or Uncharted Seas might be here, our next location might be another gaming desert, where it is either GW games, or nothing. It has happened before, and, speaking from experience, it is generally easier (and cheaper) to pick up the current rulebook, codex, and a unit or three than try to start again from scratch.

I'll be thinking about it, but if someone makes a random offer, say Legion of Everblight or Khador, for a lot of armored guard, or a decent-sized Tau army, I might think about it a lot more.