Showing posts with label legion. Show all posts
Showing posts with label legion. Show all posts

Friday, April 5, 2013

Morning report

The title makes me think that I should sing this or something:

But no, I'll just write it out instead.

Willie and Deryliss have both been primed.  Mortenebra is about 50% assembled - I still need to add the second row of spider legs and her arms.

The depressing thing is that I did a quick model count.  Here is what I really hope to get done before AdeptiCon:

Warmachine

Terminus
Mortenbra
Deryliss
2 Ripjaws
Stalker
Harrower
Leviathan
Reaper
x2 Slayers
Deathjack
Kraken
Rengrave
10 Revenant Crew
2 Warwitch Sirens
2 Necrotech
4 Scrap thralls

ETA - pThagrosh.  He needs painting too.

Malifaux

Willie
2 Rail workers
Mei Fang
Emberling
Kang

I don't think that I am forgetting anything here.  Now, if all of these were bare metal, I would weep with despair, and then look for a source of pep pills. Fortunately, most of these are pretty far along - only a couple of things are bare metal, and most are anywhere from 50-80% done.  I missed my painting challenge for March, but I am pretty sure that I will paint more than 5 points in April.

Anyway, I'll take a pic later (I have to for something else anyway), but I'm off to try and finish assembling that annoying master necrotech.

Sunday, November 25, 2012

Terminus, take two

Another day, another test spin with Terminus.  This time, I tried Terminus at the FLGS, where I got to play against eThags and some shredder spam.  I was running:

Terminus
3 Slayers
Skarlock Thrall

full Blackbanes
full Revenant Crew
Rengrave

Kenny was running eThags and 19 shredders.  19 shredders!

He won the rolls, and basically ran as many toward me as he could, with eThags shedding fury in the process.  I advanced a tad more cautiously - 19 shredders is an awful lot of beasts, especially on feat turn. (As an odd note, this is the second time in a row using Terminus where his feat did basically no good - stupid soulless Legion beasts.)

eThags and the shredder rush slows down a little bit - a full run will put them at charge range, and he really, really, really wants to get the charge off.  The skarlock and Terminus immolate a few shredders, with an assist from Rengrave.  Lot of pirates and Blackbanes run up, and basically turn themselves into undead tough speedbumps.

The shredder rush begins in earnest, though a ridiculous number of my undead make their tough rolls.  One lucky pirate made something like three tough rolls in a row, as eThags tried to kill him.  Obviously, this is a turn when eThags pops feat, and, at the end, I am down almost all of the Blackbanes (lost incorporeal when making free strikes, and totally worth it), and more than half of the revenant crew.  On my turn, I get back my revenant crew, and decide to just go for the assassination, since eThags is within charge range.

Terminus charges over 5 shredders (man, do I love flight!), and, thanks to his big honking sword of death, combined with Malediction, drops the blighted ogrun with focus to spare.

This one could have gone very badly for me.  Kenny concentrated a bit too much on the undead, and I made a lot more tough rolls than I had any right to make.  And, to be honest, if Terminus had failed to kill eThags, it would not have mattered what else I did that turn - eThags would have eaten my giant undead killing machine.

Sunday, February 5, 2012

Back to losing again

No pics, sorry.

Got two games in yesterday. The first was a 35-pt, battlebox required, but 'caster swap allowed, journeyman league game. I was running Durgen, the battlebox 'jacks, Thor (and a marshalled Basher), a min unit of High Shields with the UA, and a full unit of Ogrun Assault Corps.

It wasn't even close. I had some bad die rolls, and some bad placement, and I just could not crack the Xersis + Cetrati + Arcuri brick. Gorten would have done better, I think - heck, he could not have done any worse. I really wanted to try Madhammer, however, since I have only used him once or twice so far, and I want to figure him out.

Lost the second game as well. I am painting Circle this month, so I wanted to play at least a couple of games with them. I ran the battlebox, a Pureblood, Druids, Stoneward & Woldstalkers, and Shifting Stones.

Again, I placed badly, but Circle is fast enough that I could undo some of that, but my Legion opponent was into the killbox well before I was, so I was caught in one corner, with limited maneuvering room. I did not do as poorly as in the other battle - I killed a few things, but in the end, the only way I could win was to attempt an assasination run on eThag, which did not end well.

I definitely need to play Circle more, but I won't get in as many games this month as I would like. March should give me a lot more games, and I won't feel restricted to only one faction, like I (generally) have been for the Journeyman league. I probably will bring 2-3 armies with me each week, and then either let my opponent choose which they want to face, or dice between them or something. A couple of the guys at my FLGS are wanting to go play in some tourneys at GenCon, so they really want to play against as many different casters and factions as possible. Fortunately for them, my factional ADD will let me oblige them there.

Sunday, January 15, 2012

Battle report from Saturday

OKay, I haven't done any sort of documentation on my battles before. And, I did not bother to take along a camera to record what I was certain would be another couple of losses - albeit fun ones. So, no pics, sorry. These battles were all under the Journeyman league rules.

Game #1

I got in a straight-up battlebox game - Gorten v. pKreoss. The board was basically symmetrical, with a small hill in the middle, two houses on opposite corners, and walls on the other two. First turn, we both advance - he starts casting Defender's Ward, and I put up Strength of Granite and Solid Ground.

I score the first damage, when the gunbunnies open up on his two light jacks, but neither is crippled by the exchange. He counters by setting one of the gunbunnies on fire, which winds up burning for the rest of the game, but never doing any damage. I feat, move his jacks around, and the driller destroyers the Crusader, while the gunbunnies finish off the Repenter. He uses the arc node on his Revenger to light another gunbunny with Immolation, but doing little else to it. For reasons of time (other players had arrived, and he wanted to play them too), he decided to call it - pKreoss and a badly damaged revenger against three gunbunnies and a driller, with my turn coming up, and in a mangled metal game, meant that I needed to roll really badly not to win the game as soon as I went.

Game #2

Same terrain set up as before. This time, it was a 15-pt Gorten versus a 15-pt Legion list. He was running the Legion battlepack, plus the Strider Deathstalker. With 15 pts, I was able to take the Gorten battlebox, plus Thor, and a minimum unit of the High Shield Gun Corps. (Gotta love the fact that the Gorten box is only 8 pts.)

Again, we both advance, and I always seem to forget how fast some of the Legion stuff can be. He did forget to use the advance deploy on the Deathstalker, fortunately for me. I use the same spells as before, although in retrospect, I probably could have dropped the Solid Ground.

First blood went to me, as the gunbunnies took out two of the shredders. Unfortunately, I did not put up Rock Wall, and on the next turn, pLylyth feats, putting Parasite on the Driller, and putting some hurt on Gorten. The remaining Shredders take to chewing up my High Shields (who, foolishly, forgot to use Shield Wall), and putting the stop to the gunbunnies. A Carnivean comes out of nowhere, and it's helly and good-bye, Mr. Driller. The Deathstalker comes up the flank, and Thor is dead, with more damage on Gorten.

It's not looking good for my stunty little caster at this point. Looking at the board, if I cannot win on my next turn, I am dead, because a Carnivean is going to eat Gorten (which is how my last game against Legion ended, actually.) I keep all the focus on myself, move up, and feat, dragging everything toward my table edge. Unfortunately, while this moves the Carnivean past me (and facing the wrong way, so I at least won't eat a charge next turn), it does not bring pLylyth into base with me. But she is in range of the gun, so I boost to hit and damage, but not quite killing her. Close, so close. But one gunbunny is not in melee with anything, so I take the aiming bonus, and score a lucky hit, killing her. Luck had a lot to do with the victory there - it was a "go big, or go home" moment, and, if the dice had not gone my way, I probably would have lost on my next turn.

Game #3

Different table, with the houses being replaced with stone columns, and a large hill with some obstructing terrain on it in the center. I was running the same list as before; hew was running the Skorne battlepack, plus a minimum unit of Beast Handlers and a Void Spirit. Now, think back to my list, and think about how few offensive spells and magic weapons I have. If you think that Void Spirit is going to be a problem for me, you have that right.

Both of us spent the first couple of turns moving up, with me casting my upkeeps and him sweeping around with that pesky Void Spirit. I scored first blood, putting some hurt on one of the Cyclops, but nothing that could not be healed. And, in exchange for the small amount of damage I put on the Cyclops, I wound up with a Void Spirit in the middle of the High Shield Corps, where it killed one outright, and another with Eruption of Ash. The Cyclops shut down the gunbunnies, and the Gladiator pretty much crushes one, and finishes off another.

I feat, move some things around, and try to kill stuff in return, but without much luck, thanks to pMorghul's feat. Thor manages to kill the Void Spirit, mainly by firing his spray into melee, and frankly, killing one of my own High Shield is worth the Void Spirit. But the turn ends with me well down on forces, and pMorghul mostly unhurt.

I don't recall the exact sequence of events for the next couple of turns, but the end result was that the driller was wounded, but not gone, and the gladiator had slammed Gorten out of the killbox, but naturally followed up. So Gorten starts out in base with the gladiator, and out of the killbox. Thor tunes up the Driller, and it kills off the one Cyclops that pMorghul can use for transfers. Gorten moves around the Gladiator, and back into the killbox, triggering a free strike, but putting him in a position where he can take two shots at pMorghul. Both are boosted, both hit, both damage rolls are boosted, and with no beast that can take damage, pMorghul dies.

It should be noted that the Skorne player, by all rights, should have been able to crush Gorten with the gladiator. Too many 3d6 damage rolls that failed to break 7, and I think there was at least one triple 1's for damage. On average rolls from my opponent, I would have lost. And, without some lucky rolls on my part, he would have won.

Monday, November 21, 2011

Domination thoughts

SO, I finished up NanoWriMo - it's 50k words of garbage (50,089, to be precise, although it may still get added to between now and the end of the month), so I can turn some attention to Domination.

I have not read all of the fluff yet, but it seems pretty good so far. I have been warned that attempting to read "All War is Deception, part II" without reading the faction intros is a Bad Idea, so I have not read it yet. For now, I am just going to give a couple of thoughts on each faction:

Trolls
  • Jarl, eGrissel - I'll get both, but I will probably use Jarl more.
  • Storm Troll - so, so wrong. I think I need to pair him with Mulg.
  • Scattergunner Off & Std - scattergunners got useful. They'll be more fun, and I am glad that I have a full unit already.
  • Rok - seems okay, but I wasn't wowed. Need to think about him some.
  • Sons of Bragg - I don't care how effective they are, they just look fun.
  • War Wagon - about what I expected.

Circle:
  • Grayle, eBaldur - I like eBaldur, and will use him. I like the Devourer's Debt mechanic.
  • Griffon, Winter Argus - okay, but I don't play Circle enough to really see something nasty about them. They don't seem bad, they just don't seem to be great.
  • Ghetorix - I think he will be fun, but his point cost seems a bit high. Again, I don't play Circle, so take that with a grain of salt.
  • Gallows Grove - cheap, and I can see using them as a way to shut down tough and healing. Nice art, too.
  • Celestial Fulcrum - beautiful model, the "may not be placed" is kind of a pain though.

Skorne

  • Naaresh, eHexeris - Naaresh doesn't have issues, he has entire subscriptions. eHexeris will be fun.
  • Cyclops Raider - Far Strike as an animus? Be still my beating heart. Pity is is model, not unit, but that's okay.
  • Venator Slingers - AoE with corrosion? Cheap? I think I need some.
  • Archidon - I like him. No real armor for a heavy, but flight and critical pitch will be fun, and he is cheap.
  • Tiberion - Xerxis has a new best friend. Can't wait for this big guy.
  • Animantarax - I like it. I think it will be fun, but it will be a harder battle engine to use than the Khador war wagon, I suspect.

Legion of Everblight

  • Kallus, eVayl - Kallus looks like fun, and his fluff is great. eVayl seems solid, and her feat is pretty useful, but tricky. Order of spells will matter there.
  • Nightlurker - seems useful, but I like the animus more than the stat line.
  • Succubus - decent warlock attachment, nothing special, IMO.
  • Proteus - not a big fan of the "everything on a carnivean chassis" sculpt, but that's just me fussing after putting together several scythean/carnivean in a row. Would not have been so bad, if I could have used the plastic kits that aren't out yet. Seems nice enough otherwise.
  • Farilor & Std - seem decent, but my legion armies to date have been beast-heavy, infantry light.
  • Throne of Everblight - just weird. Will get one, just to paint it, if nothing else.

Gators

  • Maelok -undead gator goodness. Love him.
  • Boneswarm - cheap, terror - fits well in Maelok's theme force too.
  • Swamp Horror - I like it, but I need to think about how best to use the Elasticity animus.
  • Gatorman Witch Doctor - look, I can make gators undead at will. And Maelok's feat positively affects friendly faction undead. Sounds good to me. Want these guys now. Or at least before GenCon.

Pigs

  • Sturm & Drang - looking forward to playing these guys.
  • Road Hog - need one, just for the roast pork jokes. Assault with a 10" spray is nice too.
  • Slaughterhousers - these have been out for a while, and everyone probably has formed an opinion by now on them.
  • Targ - Dr. Arkadius has a friend. I like him, and he has proven moderately useful the couple of times I have used him.

Anyway - all in all, I liked the book. There are a few thigs that I don't plan on getting as soon as they come out, and others where, if it were feasible, I would camp outside PP and wait for them to be released. The minions are still a sidebar, rather than a faction, but you now have enough options to play them in an unbound game - though your model choices are still really limited, of course. Still, they got about what I expected, although I expected to see one light pig and one light gator warbeast.

Saturday, October 29, 2011

Finished pics

I think it looks pretty decent. Opinions from the peanut gallery?

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I also finished the harrier and the two stingers in the pic. They had been done except for the snow on the base, and I held on mixing some up the other night, since I thought I might be using some on the terrain as well.

Tuesday, October 25, 2011

Update to today

Decided to do something before watching Cap. Got four Gatormen assembled, as well as the remaining Ogrun. The Harrier is basically done, aside from basing and a slight touch-up. The nice thing about having so many models, and yet so few painted, is that adding 50 or 60 models does almost nothing to the percentage which are finished, but painting half a dozen makes a dramatic difference on my "shelf of painted junk."

Another long hiatus

Didn't get much done in the last week, and, since I picked up Captain America today, I might not paint tonight. (Yes, I saw it in the theater, but I enjoyed it enough to buy it, so I might watch it again tonight instead of painting.) Since my last excuse for an update, I have just about finished 2 Stingers and a Harrier, and have worked on the Raek and the Winter Guard figs. I have also assembled half a full unit of Bloodgorgers, and hope to finish assembling the others the next time I sit down at the desk. I am trying out a new superglue, which is supposed to be flexible. I'm hoping that it will let me avoid pinning some of the smaller parts, which would let me move a lot more of my models to the "primed" pile.

I was originally going to try and put some paint on every unfinished Warmachine or Hordes model I owned in the month of November (my own version of the Impossible Dream challenge), but with NaNoWriMo and a trip to the most expensive place on earth,it's probably going to have to wait until December.

But December also means travel - at least for a few days - into Chicagoland, so I think I may need to stop by a couple different game stores and get some of my armies beaten. Maybe once they taste the sour tang of defeat, my figs (and dice) will be more desirous of the sweet taste of victory.


Oh yeah - I also put paint onto another 40 or so Orks, but since they belong to the Company That Shall Not Be Named, I don't count them. ;)

Sunday, October 9, 2011

Really need to start taking pics

Since I don't generally sit down to paint with a plan in mind (other than, "Okay, I have an hour or so, so I'd better get something accomplished"), I can't really take before and after pics. But I am thinking that maybe I should start taking a pic of what I have been working on lately, because that way, I can (1) prove to my readers that I am getting things painted; and (2) prove to myself that I am getting things painted.

Tonight, I worked on the Winter Guard units. And put base colors on the harriers and the raek. Did some assembly work on eThag. Got the gun carriage assembled and primed, except for the horses. Greenstuffed the last two slaughterhousers, the nephilim, and the seraph. And worked on a couple of other things. Visually, it actually would have been a nice before and after series, since going from bare metal to base colors is a pretty big change, whereas nights where I do detail work, it can be very hard to see any signs of progress at the end of the evening.

Wednesday, October 5, 2011

Darn batteries

Still not charged. Had the recipe correct, Stingers are progressing nicely, and the Harriers are primed and started. Raek is assembled, as is Kovnik Joe. eThag is started in the assembly pipeline, as is the Blighted Sorceress, and the Nephilim Soldier. They probably won't be more than assembled before the weekend, but that's okay.

No word yet on my store order - I'm hoping that my 2-player starter is in, as well as my NQ and a couple of other things. The order was kind of a beta test - the store is hoping to get stuff in, so I placed an order, and now it's just a waiting game.

Once the store starts getting stuff in, it's time to start advertising leagues, and maybe organize a Foodmachine tourney for sometime next month.

Tuesday, October 4, 2011

Harriers are built

And I started laying down the base colors on the Winter Guard units. The camera batteries are charging, but I'm basically using the Vallejo colors for Soviet WW II infantry. pButcher and Harkevich have a lot more green than khaki on them, since they have a lot heavier armor.

I also found out that I did not write down the basecoat recipe for my easy Legion beasts. Fortunately, one shredder was still at the base color stage, so I am keeping it in that state while I try to replicate it on the stingers. I think I am pretty close - I'll know later tonight.

Monday, October 3, 2011

Haven't painted in a few days

But I have been working on stuff. The AFG is now primed, although I haven't touched the three battle mage guys that surround it yet. Half of the winter guard rifles have been trimmed, assembled and primed, as well as pIrusk. I have started assembly on the raek and the gun carriage, and done some trimming on the nephilim and the angelius.

I plan on starting some painting tonight, but I also want to keep working on the assembly and priming process. I also want to sort stuff out a bit better, so that I have a couple 35-pt armies to take with me, as well as the various battlebox armies.

And, while it is not progress per se, I have been soliciting suggestions on the forum for a 35-pt Shae or Bart army, so that I can field any faction, any contract. Once I can field Talion at 35 points, I plan on going back and bulking up my mercs with some steelheads, another jack or two, getting a couple of beasts and another two units for circle, and then going back to my Cryx for a while, because the forces of evil need some lovin' too.

Thursday, September 29, 2011

No painting tonight, but still productive

(Okay, I did paint something - a terrain piece that I don't plan on keeping. I'll take pics tomorrow.)

So, I did not paint anything tonight, but it was still productive. The min unit of Winter Guard is now primed, as are the stingers, Harkevich, and the alt manhunter. The AFG is mostly assembled, and is actually ready for priming tomorrow, once I check the final dry fit of the upper and lower carapace pieces.

My goal for tomorrow is to work on the gun carriage, and the full unit of Winter Guard rifles. And Kovnik Joe. I am planning on heading over to the FLGS this weekend, and the owner wants another game. I would like to take all three battle engines, even though they are still in the process of assembly and painting. I really need to get in on a GW night, and drop a couple of the battle engines onto a table.

Wednesday, September 28, 2011

It's almost like Christmas

Provided either I bought the stuff for me, or Santa followed my wishlist, instead of getting me more socks. Either way, I got this today:

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Now, I confess, that I did expect the box to be at least a little bit bigger. Fortunately, it was full, with no need for filler. Look at all that blistered and boxed goodness.

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Once separated by type, my Khador collection gained a gun carriage, a min unit of winterguard, a max unit of winterguard rifles, Irusk, Kovnik Joe, a unit of mechanics and the variant manhunter.

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My Cygnar was not neglected - I picked up a hunter. Kraye needs at least another, but it's a start.

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Lord Carver gained some friends - a razorback crew and a unit of slaughterhousers.

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And, Everblight gained Typhon, eThag, a blister of harriers, a seraph, a min unit of striders, a nephilim soldier, a raek, Absylonia, a scythean, a blister of stingers, and the Nyss sorceress.

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I have more happy news, but I'll put it in its own post later tonight. For now, it's off for some painting time - or maybe assembly and priming.

Monday, September 26, 2011

My collection is growing again

Got word that my order is on its way. In a couple of days, my Khador and Everblight forces move from battlebox to actual (bad) armies. IIRC, the order included a gun carriage, winterguard, winterguard riflemen, Kovnik Joe, a raek, Typhon, a scythean, eThag, slaughterhousers, a hunter. . . and then quite a bit more.

Sadly, there were some things that I wanted (widowmakers, Khador heavy jack kit, etc) that were out of stock, so I guess I have to start working on my next wishlist.

Wednesday, September 21, 2011

On a roll!

So, yesterday, I finally got the resculpt of the Butcher assembled and primed, and tonight, I finished up another two shredders. (Okay, technically the Shredders aren't finished yet - the flock/glue mixture for the snow bases is drying as I type, so they aren't sealed. Tomorrow morning, I fix that.)

There is a distinct chance that I will finish the Legion box set before I finish any of the other ones, despite having started Menoth and the Trolls much earlier. Of course, I haven't really begun to assemble the Carnivean, but I have heard enough horror stories that I am not eager to start it just yet.

I did some other painting, getting some base colors down on pButcher, pKreoss, some more Orks -- those guys just never stop - I am trying to work on each of them once before going back to one, but that's not going to happen. I'll probably make that work for the first hundred or so, but at some point, I will get tired of it and just want to finish some of them. And no, I won't take WIP pics, because there are so many, and the progress so slow, that setting them up for pics is just plain sad.

Haven't gotten a game in for a while, and unfortunately, this weekend looks as though it is out as well. Hopefully, next weekend is better.

Sunday, September 18, 2011

Legion color test

Just a quick test of the color palette for Legion beasts. I'm fairly happy with it, and it is pretty quick too.
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Thursday, July 14, 2011

Bartertown is back.

Looks like B'town is coming back. I'm getting some funny error messages about reading messages and the like, but it appears that trading can begin once again.

Good thing, too. I have a trade pending for some Khador and Everblight stuff, but those two armies will need a lot of padding before they can start to be more than 25 point games.

Sunday, July 3, 2011

Inventory day (part 2)

So, per iBodger, here is the final tally:

Collection Name: Omnibus
Models: 601
1 Adeptis Rahn
1 Agonizer
1 Alten Ashley, Monster Hunter
2 Ancestral Guardian
1 Aptimus Marketh
2 Gun Mage Leader
10 Gun Mage Grunt
1 Arcanist
2 Argus
1 Iron Lich Asphyxious
1 Baldur the Stonecleaver
1 Bane Thrall Leader
5 Bane Thrall Grunt
1 Basilisk Drake
1 Basilisk Krea
1 Bile Thrall Leader
5 Bile Thrall Grunt
2 Blackhide Wrastler
1 Bloat Thrall
1 Bloodgorger Leader
9 Bloodgorger Grunt
1 Bloodrunner Master Tormentor
1 Bloody Barnabas
2 Bog Trog Leader
14 Bog Trog Grunt
1 Bronzeback Titan
1 Bull Snapper
1 The Butcher of Khardov
1 Lieutenant Allister Caine
1 Calaban the Grave Walker
1 Captain Gunnbjorn
1 Carnivean
1 Cataphract Arcuarii Leader
5 Cataphract Arcuarii Grunt
1 Cataphract Cetrati Leader
5 Cataphract Cetrati Grunt
1 Classic Charger
1 Charger
1 Chimera
1 Choir of Menoth Leader
5 Choir of Menoth Grunt
1 Croak Hunter
1 Classic Crusader
4 Cyclops Savage
1 Cyclops Shaman
1 Dawnguard Invictor Leader
9 Dawnguard Invictor Grunt
1 Dawnlord Vyros
2 Classic Deathripper
1 Defender
1 Classic Defiler
1 Warwitch Deneghra
1 Classic Destroyer
2 Devout
1 Dire Troll Blitzer
2 Dire Troll Mauler
1 Dire Troll Mauler Extreme
1 Discordia
1 Dr. Arkadius
1 Stoneward
5 Woldstalker
1 Druid Wilder
1 Druid of Orboros Leader
5 Druid of Orboros Grunt
1 Durgen Madhammer
1 Eiryss, Mage Hunter of Ios
1 Extoller Soulward
1 Farrow Bone Grinder Leader
5 Farrow Bone Grinder Grunt
2 Farrow Brigand Leader
18 Farrow Brigand Grunt
1 Fell Caller Hero
1 Feora, Priestess of the Flame
1 Feral Warpwolf
1 Firefly
1 Garryth, Blade of Retribution
2 Gatorman Leader
8 Gatorman Grunt
1 General Gerlak Slaughterborn
1 Ghordson Basher
2 Ghordson Driller
1 Ghost Sniper
1 Gorgon
1 Greygore Boomhowler
5 Boomhowler Trollkin
1 Grim Angus
1 Grissel Bloodsong, Fell Caller
2 Grundback Blaster
3 Grundback Gunner
1 Gudrun the Wanderer
2 Gun Boar
1 Gun Mage Captain Adept
1 Hakaar the Destroyer
1 Houseguard Halberdier Officer
1 Houseguard Halberdier Standard Bearer
1 Captain Victoria Haley
1 Captain Victoria Haley (variant)
1 Hoarluk Doomshaper, Shaman of the Gnarls
1 Hoarluk Doomshaper, Rage of Dhunia
1 House Shyeel Artificer
3 House Shyeel Battle Mage Leader
15 House Shyeel Battle Mage Grunt
3 House Shyeel Magister
1 Houseguard Halberdier Leader
9 Houseguard Halberdier Grunt
1 Houseguard Rifleman Leader
9 Houseguard Rifleman Grunt
1 Immortal Leader
9 Immortal Grunt
1 Ironback Spitter
1 Ironclad
1 Janissa Stonetide
1 Journeyman Warcaster
1 Classic Juggernaut
1 Kaya the Wildborne
1 Knights Exemplar Leader
5 Knights Exemplar Grunt
1 Knights Exemplar Seneschal
2 High Exemplar Kreoss
1 Krielstone Bearer
5 Krielstone Grunt
1 Lancer
1 Lich Lord Terminus
1 Lord Carver, BMMD, Esq. III
2 Lord Tyrant Hexeris
1 Lord of the Feast
1 Lylyth, Herald of Everblight
1 Machine Wraith
1 Madrak Ironhide, Thornwood Chieftain
1 Madrak Ironhide, World Ender
1 Mage Hunter Assassin
1 Mage Hunter Strike Force Leader
9 Mage Hunter Strike Force Grunt
1 Magnus the Traitor
1 Major Markus 'Siege' Brisbane
2 Archdomina Makeda
1 Mangler
1 Manticore
1 Mechanithrall Leader
5 Mechanithrall Grunt
1 Mohsar the Desertwalker
1 Molik Karn
1 Master Tormentor Morghoul
1 Lord Assassin Morghoul
1 Morvahna the Autumnblade
1 Mulg the Ancient
1 Narn, Mage Hunter of Ios
1 Necrotech
1 Ogrun Assault Corps Leader
4 Ogrun Assault Corps Grunt
1 Ogrun Bokur
2 Paingiver Leader
10 Paingiver Grunt
1 Bloodrunner Leader
5 Bloodrunner Grunt
1 Phoenix
1 Pistol Wraith
1 Praetorian Karax Leader
9 Praetorian Karax Grunt
2 Praetorian Swordsman Leader
18 Praetorian Swordsman Grunt
1 Pyg Burrower Leader
8 Pyg Burrower Grunt
2 Pyg Bushwacker Leader
14 Pyg Bushwacker Grunt
1 Pyre Troll
1 Classic Reaper
1 The High Reclaimer
1 Renegade
1 Classic Repenter
1 Revenant Leader
9 Revenant Grunt
2 Classic Revenger
1 Houseguard Rifleman Officer
1 Houseguard Rifleman Standard Bearer
1 Runebearer
1 Saxon Orrik
4 Scrap Thrall
1 Scrapjack
1 Seether
3 Shifting Stones
4 Shredder
1 Skarlock Thrall
1 Pirate Queen Skarre
1 Slag Troll
2 Classic Slayer
1 Kommander Sorscha
1 Soulhunter Leader
4 Soulhunter Grunt
1 Squire
1 Stalker
1 Stone Keeper
1 Stone Scribe Elder
1 Stormblade Officer
1 Stormblade Standard Bearer
1 Stormblade Storm Gunner
2 Stormblade Leader
12 Stormblade Grunt
1 Stormguard Leader
7 Stormguard Grunt
3 Stormsmith Stormcaller
1 Commander Coleman Stryker (plastic)
1 Supreme Aptimus Zaal
1 Kovaas
1 Swamp Gobber Leader
1 Swamp Gobber Grunt
1 Swamp Troll
1 Talon
2 Temple Flameguard Leader
10 Temple Flameguard Grunt
1 Thagrosh, Prophet of Everblight
1 Thor Steinhammer
1 Thumper Leader
2 Thumper Grunt
1 Thunderhead
2 Titan Cannoneer
2 Titan Gladiator
1 Totem Hunter
1 Trencher Chain Gun Gunner
1 Trencher Chain Gun Crewman
1 Trencher Leader
5 Trencher Grunt
2 Troll Axer
1 Troll Bouncer
3 Troll Impaler
1 Trollkin Champion Leader
4 Trollkin Champion Grunt
1 Fennblade Leader
9 Fennblade Grunt
1 Trollkin Scattergunner Leader
9 Trollkin Scattergunner Grunt
1 Tyrant Commander
1 Tyrant Standard Bearer
1 Tyrant Xerxis
1 Vayl, Disciple of Everblight
1 Venator Catapult Leader
2 Venator Catapult Grunt
1 Venator Officer
1 Venator Standard Bearer
1 Venator Leader
9 Venator Grunt
1 Viktor Pendrake
1 Vladimir, The Dark Prince
1 Vladimir Tzepeschi (variant)
1 Void Seer Mordikaar
2 War Hog
1 Winter Troll
1 Witch Coven - Helleana
1 Witch Coven - Morgaen
1 Witch Coven - Selene
1 Egregore
1 Wold Guardian
1 Woldwarden
1 Woldwatcher
1 Woldwyrd
1 Wolf of Orboros Leader
5 Wolf of Orboros Grunt
3 Wrack
1 Wroughthammer Rockram
1 Zevanna Agha, Old Witch of Khador

Yep, 601 figures. On a faction basis, it breaks down as follows:

Cryx - 69 models
Circle - 35 models
Cygnar - 64 models
Legion - 8 models
Khador - 8 models
Skorne - 117 models
Menoth - 38 models
Trollbloods - 85 models
Retribution - 79 models
Minions - 71 models
Mercenaries - 27 models

The sad thing is that 4 of them are painted. Yep, 4. There are more that are "done," but I am not counting them, since they are headed for the strip bath later on this week. There are perhaps 50 or 60 more that are very close to being finished - a few evenings of dedicated work would finish the unit of Immortals, a minimum unit of Gatormen, a couple of Cryx jacks, Hakar, and so forth. And, for the record, although not everything is assembled and primed, most of it is, and most models even have some color on them. (Yes, I am grasping at straws here. . . cut me some slack, right?)

Anyway, in addition to the inventory, and the priming of the two models earlier, I got the backpacks onto a full unit (plus command) of Houseguard riflemen, and they got primed as well. Not the most productive day, but certainly not something to be ashamed of, either.