Wednesday, December 26, 2012

Adventures of the Ghost Fleet

So, my Terminus list (such as it is) has been just a general "I take Terminus, and some stuff from his tier list, and let's see what happens."  Tonight, I got to field a full unit of Blackbanes and two crabjacks, without resorting to proxies.  Yes, I lost, but it was fun, and it was darned close.

My T4 Terminus list went up against a T4 eVayl list:

x2 Harriers

Full Legionnaires
Full Spawning Vessel
2 Spell Martyrs
1 Shepherd

The game was pretty straightforward - he did not want to be within 9" of Terminus, and I wanted him to be.  For a good chunk of the game, I had the upper hand - he came close to wiping out the Revenants, but could not seal the deal by killing the quartermaster.  He did some damage to Blackbanes, but I managed to bring the unit back to nearly full strength on the granted ability.  My feat did great - something like 7 or 8 souls on Terminus, which let me do a lot of damage on the following turn.

But, that huge cache of souls and focus let me get greedy, and Terminus wound up in an exposed position, and he managed to pile enough damage on him to kill him.  I made the first tough roll with the Lich Lord, but not the second. 

I like the Ghost Fleet list, but I definitely need some more practice with it.  And I need to start painting my figs, though I did work on putting some stuff together.  Now, it's off to read NQ 45, and read through some of the Urban Adventure for the IKRPG.

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